Studies design, history, artistic purposes, and programming techniques involved in the development of interactive performance design systems for controlling video projection, media, and lighting for live performances. Includes readings, viewings of historical and contemporary works, and in class-practice and performance. Students use motion-sensing input devices, such as the Kinect, infrared-light tracking, accelerometers, live video, and generative graphics, to create interactive design systems. Students taking graduate version complete additional assignments.
Questions, please email Joshua Higgason (higgason@mit.edu)